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#6 |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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I don't see why you need to look further than that. Most of GURPS isn't in GURPS Lite. Dozens of advantages, disadvantages, skills, rules, etc. Picking out one thing and saying "Why not this?" seems backwards. Why do you think submachine guns are so vital to GURPS that A) SJGames should give away those rules for free and B) give up some of that vital 32 page real-estate?
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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| edition, fourth, gurps, lite, table |
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