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Old 12-26-2010, 03:04 PM   #11
Kage2020
 
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Join Date: Feb 2005
Location: Virginia, US
Default Re: Metagame 'tricks' in GURPS?

That sounds like a randomised variation of the karma concept, or what we used to refer to as the "luck die," or were the GM would make us all roll a die (oh, how appropriate a word) to see who the detritus came down on.

Did you find that a fun mechanic or too arbitrary? Perhaps not tied into the choices in-game, or, alternately, great because it didn't punish you for those choices?

As always, though, thanks for the responses. I'm just exploring options for the "underground living" setting and enjoying reading through how other systems achieve something and how they might be integrated into GURPS (if I wanted; as an option) in an interesting fashion.

Kage
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