Quote:
Originally Posted by malloyd
Giving it an extra point or two of DR wouldn't seem unreasonable, except stone is already overestimated for that - unlike metals or organic materials, rock tends to fail by cracking rather than deforming - deformed things are still somewhat intact and still have DR, cracked ones....
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Wouldn't that be better modeled by giving stone medium-high DR and low HP?
In that case, Body Of Stone with doubled DR might be appropriate, depending on cinematic-ness. (Reducing HP is also generally bad for PCs.)
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