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Old 12-19-2010, 05:54 AM   #11
Kuroshima
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Default Re: Beats Suck(?)

Quote:
Originally Posted by Mailanka View Post
Well, full disclosure here, I'm not necessarily looking at this house rule to be a sweeping, generalized change. Specifically, I'm looking at swashbuckling/samurai games where you don't see ST 30 ogres stomping around. I can see why Peter was cautious when writing Beats, and I'm not necessarily suggesting a total change to GURPS, I'm just looking for something that, in a human-on-human martial arts game, will make beats attractive to more than just barbarian characters.
Well, the thing here, is that you made your samurai ST 14 DX 14. Beats are designed for characters that are stronger than they're dexterous. They might be a little timid, but trust me, it's better to err on the side of timidity than it is to make them totally overpowered.
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