Quote:
Originally Posted by Mailanka
Well, full disclosure here, I'm not necessarily looking at this house rule to be a sweeping, generalized change. Specifically, I'm looking at swashbuckling/samurai games where you don't see ST 30 ogres stomping around. I can see why Peter was cautious when writing Beats, and I'm not necessarily suggesting a total change to GURPS, I'm just looking for something that, in a human-on-human martial arts game, will make beats attractive to more than just barbarian characters.
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Well, the thing here, is that you made your samurai ST 14 DX 14. Beats are designed for characters that are stronger than they're dexterous. They might be a little timid, but trust me, it's better to err on the side of timidity than it is to make them totally overpowered.