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Old 12-18-2010, 02:03 PM   #29
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Beats Suck(?)

Quote:
Originally Posted by DouglasCole View Post
Reading the notes on kendo vs kenjutsu, I see my error. Nothing you do in kendo is a Beat. It's too big, and first to make a good clean hit wins.

Kenjutsu can afford to have real Beats...after all, the match ends when you kill the other guy.
Well, you're also not wrong about Beats, as written, only being useful to big, monstrous guys who slam swords around, and that's not what you'd see in a Kenjutsu fight. Samurai are not known for being brawny and barbaric. This is actually my complaint about the situation. I want to run a game that features Kenjutsu, and I want to have the Beats front and center because I believe that they're stylistically important, but as written, there's no reason for an agile samurai to use them ever, only the hulking guy with the big no-dachi.
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