Quote:
Originally Posted by DouglasCole
Reading the notes on kendo vs kenjutsu, I see my error. Nothing you do in kendo is a Beat. It's too big, and first to make a good clean hit wins.
Kenjutsu can afford to have real Beats...after all, the match ends when you kill the other guy.
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Well, you're also not wrong about Beats,
as written, only being useful to big, monstrous guys who slam swords around, and that's not what you'd see in a Kenjutsu fight. Samurai are not known for being brawny and barbaric. This is actually my complaint about the situation. I want to run a game that features Kenjutsu, and I want to have the Beats front and center because I believe that they're stylistically important, but as written, there's no reason for an agile samurai to use them ever, only the hulking guy with the big no-dachi.