Quote:
Originally Posted by vicky_molokh
Indeed, much of the issue isn't that Beats suck, but rather that Beats against abysmally-low ST characters suck. If I have ST 10 DX 10, and my opponent has 5 and 15, I get NO advantage from choosing Beat over Feint.
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That's a problem too. Icelander's option certainly make Beats more interesting. Then, it doesn't matter what your DX and ST are, but how your ST compares
to your opponent's (ie "I am stronger than you, therefore, I have an advantage when I beat").
I'm not sure you should use both Icelander's fix and the other fixes suggested here ("Beats act as both defensive feints and standard feints against the weapon they affect" and "It can possibly make that weapon unready"), though. I suspect one or the other is sufficient.