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Old 08-16-2010, 05:59 PM   #1
Techno-Man
 
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Default Blending Classes

In accordance with this post,, and the recent number of blender games I've been doing, has got me wondering about whether what bonuses can be applied against what classes/races.

For example, If a monster gets a bonus against thieves, does it ALSO gain a bonus against players with the "Theft" power from Super Munchkin? Can Gadgeteers from Star Munchkin also use Techno Only items? Can the Merchant and Trader be considered interchangeable for the purpose of monster penalties and such? Would the Zombie Minion gain the bonus of being in the Dungeon of Ubiquitous Undead? Would a Vampire? If a player has British Loyalty and also has a British Accent, do bonuses against "British" players count double like the "Mutant Mutant"'s issue?

See, if you're playing a blender game, things like this can (and most likely will) come up. In some cases, the rules state that certain things are not the same: Take the Mystic from Super Munchkin and the Wizard from Munchkin, they are NOT interchangable according to the rules in Super Munchkin. In other cases, it's left completely unknown.

Can someone provide clarification as to what can be interchangeable with what from the different games?
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Old 08-16-2010, 06:23 PM   #2
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Default Re: Blending Classes

I'm making a wild guess here... However, In a blended game I would treat effects for or against Classes/Races as described specifically in each card.

i.e.: If a Monster has a bonus against Thieves, instead of looking which classes are equivalent across different Munchkin sets, I would only apply that monster's penalty if the player fighting it specifically has the Thief class.

Quote:
Originally Posted by Techno-Man View Post
If a player has British Loyalty and also has a British Accent, do bonuses against "British" players count double like the "Mutant Mutant"'s issue?
I'm not sure how many cards describe their effects in such a general fashion i.e. just "British" players. But if British Loyalty and British Accent are both equivalent of a Race card in fantasy Munchkin and a player has both of them and the effect just says "British players" I'd go with stacking bonuses/penalties.
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Old 08-16-2010, 08:06 PM   #3
Andrew Hackard
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Default Re: Blending Classes

British Accent and British Loyalty are explicitly NOT the same, as mentioned in the FAQ.

Do not extrapolate bonuses and penalties. A monster has what it has, no more and no less. A bonus against Thieves is not a bonus against Thefty characters from Super Munchkin.
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Old 08-16-2010, 08:16 PM   #4
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Default Re: Blending Classes

If a card says "Thief," it means "Thief," not "that guy with the Theft meta-ability. " There's not a lot of the kind of information you are looking for because it shouldn't be necessary. A Wizard is a Wizard, a Mystic is a Mystic, and a Thief is a Thief, and that's all there is to it. If you try to apply deeper and greater meanings to all these different cards, you're going to drive yourself insane.

Also, where in the Super Munchkin rules do you see a specific exclusion to not try to treat the Wizard and the Mystic as the same? I mean, I'm searching through the new and previous versions of these rules, and I have to say, "Wizard" doesn't come up, and "Mystic" only gets referred to twice.
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Old 08-16-2010, 11:20 PM   #5
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Default Re: Blending Classes

Quote:
Originally Posted by MunchkinMan View Post
If a card says "Thief," it means "Thief," not "that guy with the Theft meta-ability. " There's not a lot of the kind of information you are looking for because it shouldn't be necessary. A Wizard is a Wizard, a Mystic is a Mystic, and a Thief is a Thief, and that's all there is to it. If you try to apply deeper and greater meanings to all these different cards, you're going to drive yourself insane.

Also, where in the Super Munchkin rules do you see a specific exclusion to not try to treat the Wizard and the Mystic as the same? I mean, I'm searching through the new and previous versions of these rules, and I have to say, "Wizard" doesn't come up, and "Mystic" only gets referred to twice.
End of the rules. Goes over how the Wizard and the Mystic are NEVER the same.

Quote:
Originally Posted by Andrew Hackard View Post
British Accent and British Loyalty are explicitly NOT the same, as mentioned in the FAQ.

Do not extrapolate bonuses and penalties. A monster has what it has, no more and no less. A bonus against Thieves is not a bonus against Thefty characters from Super Munchkin.
Thanks for the clarification on the British.
But a bonus against characters with Theft gets a bonus against Thieves?

Quote:
Originally Posted by Munchkiny View Post
I'm making a wild guess here... However, In a blended game I would treat effects for or against Classes/Races as described specifically in each card.

i.e.: If a Monster has a bonus against Thieves, instead of looking which classes are equivalent across different Munchkin sets, I would only apply that monster's penalty if the player fighting it specifically has the Thief class.



I'm not sure how many cards describe their effects in such a general fashion i.e. just "British" players. But if British Loyalty and British Accent are both equivalent of a Race card in fantasy Munchkin and a player has both of them and the effect just says "British players" I'd go with stacking bonuses/penalties.
Thanks for the clarification on this. Should help balance out our games a bit.
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Old 08-16-2010, 11:24 PM   #6
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Default Re: Blending Classes

Quote:
Originally Posted by Techno-Man View Post
Thanks for the clarification on the British.
But a bonus against characters with Theft gets a bonus against Thieves?
I'd have to see the exact wording of such a bonus before I dared comment.
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Old 08-17-2010, 06:56 AM   #7
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Default Re: Blending Classes

Quote:
Originally Posted by Techno-Man View Post
End of the rules. Goes over how the Wizard and the Mystic are NEVER the same.
Not in the new rules, and I can't seem to find the old rules, so suffice it to say, that Munchkin 7 -- Blender will take care of that. However, what I said goes unchanged regardless of what the rules may or may not say. If something says Thief, it means Thief, not Explorer, not Wizard, not Techno, not Gadgeteer.

Quote:
But a bonus against characters with Theft gets a bonus against Thieves?
Only if the bonus or rules specifically says so, not necessarily by default. Because the Super Munchkin rules imply that the Theft meta-ability is something the Thief has, then yes, something affected by the Theft ability, like the Whistling Ninja (the only Monster I can find that has a bonus related to characters and the Theft ability), would affect the Thief or the Monster's bonus. This does not mean that something that says "Thief" affects anyone with the Theft ability, just Thieves.
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Last edited by MunchkinMan; 08-17-2010 at 09:45 AM.
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Old 08-17-2010, 09:43 AM   #8
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Default Re: Blending Classes

Okay, now that I got hold of an older version of the Super Munchkin rules, I can say this: You are reading way too much into that tiny little paragraph. But, I feel that it's been said often enough that it's clear that the record keeps skipping.
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Old 12-13-2010, 01:18 PM   #9
Andrew Hackard
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Default Re: Blending Classes

Just because life hasn't been confusing enough lately . . .

After some discussion with Steve, we're reversing the ruling on British. British Accent and British Loyalty ARE the same as far as Items and monsters are concerned. The new Blender rules address this and the Mutant question, and a few others besides.

(And yes, I'm writing a FAQ update right now.)
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Old 12-13-2010, 01:26 PM   #10
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Default Re: Blending Classes

I like this. Think it`s funnier that way, all British are the same. =)
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