Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-03-2010, 01:02 AM   #17
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Blocking attacks against another character.

Quote:
Originally Posted by zylosan View Post
I was kind of operating from the assumption that intercepting the attack allowed the blocking/parrying etc to become the target of the attack. Not to parry the attack and negate any successful strike.
I'm not sure what you mean. Jumping into an attack meant for someone else is Sacrificial Dodge. Why would you parry or block an attack into yourself? Why would it ever be preferable to just deflecting the blow in the first place?
Quote:
Originally Posted by Neroange View Post
can you site your source book and page please.
This sound like a breakdown in the rule system going from 3e to 4e. One of the unique aspects of GURPS is it use of defaults, except for double defaults and extremely complex and SUBTLE skills/actions, if you can think of it you can try it.
Like I said earlier PU:2 p. 7 has both perks. Shield Wall Training is on MA page 51 but is identical to the write-up in PU:2.

Last edited by sir_pudding; 12-03-2010 at 01:09 AM.
sir_pudding is offline   Reply With Quote
 

Tags
active defence, active defense


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:17 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.