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Old 11-29-2010, 03:17 PM   #10
Crakkerjakk
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Default Re: [Space/Spaceships] TL9 nomad fleet - playable?

Quote:
Originally Posted by David Johnston2 View Post
The concept of a nomadic fleet with extremely large resupply needs doesn't make sense. If it's a lot of time and trouble to move, then people will rarely move.
Well, we're assuming FTL. My typical preference is FTL for in between systems, reaction drives for inside systems. But your point only stands if resources are scarce. While this is true in between stars to some extent, most star systems should have fairly copious quantities of volatiles in the form of asteroids and comets. Especially if you've got a mining/refinery ship to turn whatever you find into whatever your engines use, it's not like you usually run into resource scarcities. But if it's dramatically interesting, you CAN find local scarcities. Actually one of the main reasons you want lots of smaller ships instead of a single big ship is when your resources are scattered around in multiple places.
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