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Old 11-29-2010, 11:58 AM   #11
Crakkerjakk
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Default Re: [Space/Spaceships] TL9 nomad fleet - playable?

Quote:
Originally Posted by cccwebs View Post
Come to think of it, in a setting without reactionless thrusters, the ships of the fleet would be built to reduce the amount of transport required between them. Having to shuttle people and goods routinely between various ships would eat away at reaction mass. If reaction mass supplies ever dwindles down low enough, ships that could not be at least minimally self-sustaining would suffer dire consequences.
Meh, if they're close and moving at the same speed and direction, you can figure out something via mass drivers or something. Just divert a little juice from the reactor and kick a shuttle towards another ship.
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