Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-10-2010, 04:38 AM   #18
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by Ze'Manel Cunha View Post
The (0.5) vs armor would also extend to punches and kicks, not just to claws/bites.
Why? A punch with an effective mass of 2lbs delivering X joules and a 2-pound club delivering X joules, both assuming an impact area comparable to knuckle size shouldn't have vastly different structural damage (injury) capabilities.

It also leads to silliness that a 1-damage attack with a punch (or claw, or tooth) never does injury. And humans often roll 1d-2 to 1d-4 on bites, resulting in 1 point of damage.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
bestiary, low-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:10 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.