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#1 |
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Join Date: Jan 2005
Location: Stuttgart, Germany
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Maybe it should though, I've been thinking (0.5) for living horn/bone and (0.2) for long-dead and cured...
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Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. -RAH |
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#2 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Again, this would result in an attacks with the same net energy dealing less damage with a sharp edge. A bond club and a bond blade of the same mass swung at the same speed . . .
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#3 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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No, less injury getting through the armor, but the same damage.
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#4 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Personally, I think that the issue here is that if you take a bone ax and a bone mace of the same weight. Adding an edge (that concentrates force on a smaller surface) is going to greatly reduce damage.
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#5 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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I'm not sure why. The reduced damage is because the material can't hold an edge very well. This applies equally regardless of whether it is live or dead. The main difference is its toughness/brittleness. Dead bone breaks more easily than live bone/horn/ivory,etc.
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#6 | |
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Join Date: Jan 2005
Location: Stuttgart, Germany
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Quote:
The (0.5) vs armor would also extend to punches and kicks, not just to claws/bites.
__________________
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. -RAH |
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#7 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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So a small amount of armor would go a long way against unarmed striking making grappling that much more important?
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#8 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
It also leads to silliness that a 1-damage attack with a punch (or claw, or tooth) never does injury. And humans often roll 1d-2 to 1d-4 on bites, resulting in 1 point of damage. |
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| Tags |
| bestiary, low-tech |
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