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#31 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Shrodinger's catapult.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#32 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Depending what you consider enough range, that's going to be a challenge. Using materials available at TL 4, and limiting ourselves to TL 4 rope and bearings, you're going to be capped at around 250 fps for a range of around 2,000 feet. If you've got Essential Wood you can probably hit 400 fps for a range of a mile.
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#33 |
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Join Date: Jan 2006
Location: Central Europe
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Ah, I see. I'd throw in that tag about two disciplines divided by a common language, but too few historians know calculus.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#34 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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#35 | |
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Join Date: May 2005
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Quote:
TeV |
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#36 | |
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Join Date: Aug 2007
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Quote:
War galleys, on the other hand, are glorified racing shells, and a lot of effort went into keeping the wood as dry (and light!) as possible. |
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#37 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
Bill Stoddard |
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#38 | |
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Join Date: Jul 2008
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Quote:
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#39 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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Quote:
Of course, plenty of lower tech combat was done at pretty short ranges, but the other flaw with a liquid projector is setting your own ship on fire. |
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#40 | |
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Join Date: Oct 2007
Location: Vermont
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Quote:
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My ongoing thread of GURPS versions of DC Comics characters. |
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| Tags |
| artillery, crossbows, low-tech |
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