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Old 10-26-2010, 01:05 PM   #1
zoncxs
 
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Join Date: Oct 2010
Location: earth....I think.
Default Re: Guidelines for New Enchantments

you can also use imbuments on spells. ofcourse it is limited to spells that are either jet (melee) or projectile (range) like flame jet or fireball, and you should only allow enhancement imbuements and not transformation imbuments since the latter can blur colleges (chilling strike (fire ball) = snow ball? :D)

for example:

penetrating strike (flame jet) = flame jet with armor divisor 2

Forceful blow (ice dagger) = ice dagger with double knock back.

each time you use an imbuement cost 1 FP, you roll against the imbuement skill, if you make it then it works and you roll against the spell. imbuements do what you are asking for.

this will require the mage to buy imbue lvl 3 though. but its fitting for wanting to put modifiers/enhancements on spells.
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