Quote:
Originally Posted by Gollum
I would say that it all depends on the player's description.
GM: He tries to punch your jaws.
Player: Really? I cut his arm off with my sword! Rules as they are written: full swing damage.
GM: He tries to punch your jaws.
Player: I parry his arm with my sword. Half damage or, best, the very good idea of The Benj: Agressive Parry rule, but with cutting damage.
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This is notably missing any motivation for any player not to use the more-aggressive version, once they figure out what wordings you reward.