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Old 10-17-2010, 05:33 PM   #32
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Draft GDF of Low Tech armor sets underway

Quote:
Originally Posted by Bruno View Post
I can modify my little perl script to spit those out too, though. A whopping 1938 different versions of ... stuff... if we do that.
Not everything needs a Front/Back variant, though. Face/Skull are already basically a Front/Back for the head. Back of the Face just doesn't make much sense :-)

Quote:
Originally Posted by Bruno View Post
Since it's not on the two big tables, it might be an idea to make it a modifier?
Kind of. The "official" notation is to append a F or B to the armor DR (e.g. DR: 6F), and currently you can't append text to DR using a modifier.

I'll note that in my "everything" version of the armor I can't append the F/B to the DR anyway. GCA doesn't currently allow you to assign separate DR to individual hit locations, so if I were to allow it to assign Front/Back it would assign it to the entire piece of armor, not just select locations. Since the way I'm designing it is to allow you to select multiple hit locations assigning Front/Back to all hit locations at once doesn't make much sense.

Quote:
Originally Posted by Bruno View Post
I don't mind spitting it out, I'm just wondering about information overload for folks.
Proper naming conventions combined with good grouping into equipment categories can help eliminate some of the overload.

Quote:
Originally Posted by Bruno View Post
I've got the shields and helmets by the way - the shields is just a straight dump of the table into GCA format with some notes, the helmets are, again, procedurally generated so you can totally have a plate coif or a straw greathelm if your GM doesn't care.
:-)
I honestly hadn't looked into the helmets yet. Haven't really had much time to read it over, let alone code anything. I really should be working on a lab or two for school right now, but I'm being a little lazy at the moment...

Quote:
Originally Posted by Bruno View Post
It's up on the Repository, current version does NOT include Front/Back variations: http://www.motoslave.net/gcarepo/view.php?pkgid=74
I'm getting some mismatched parens errors on some of the shields. Check your logging window; looks like the skillused() tag for them is not including a closing parenthesis.
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Last edited by ericbsmith; 10-17-2010 at 05:41 PM.
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