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Old 10-11-2010, 05:45 PM   #9
Barghaest
 
Join Date: Apr 2007
Default Re: GURPS MA: Riposte and All-Out Defense

Quote:
Originally Posted by sclose1970 View Post
Well, as an example: A character has a skill level in Karate of 18, with combat reflexes, and enhanced parry 1. His "normal" parry is 14. However, for the purposes of Riposte, his combat reflexes bonus is not taken into account until the negative modifier is applied, in this case he could take a maximum of a -5 penalty, reducing his parry score to 8. His final parry score, however, would be 9, after the +1 from Combat Reflexes. Had he taken an All-Out Defense the previous turn, would that then increase his parry to 11?
Yes, he'd have an 11, but he couldn't use the AOD bonus to take more penalty. When he goes to attack he'll give the opponent a -5 to his Parry (if he parried a weapon or punch) or to his Block (if he parried a Shield Bash) or to his Dodge (if he parried a kick) and a -2 to other defenses, but he can't combine that with Deceptive Attack to give his opponent more penalty (as stated in the last paragraph about Riposte on MA125.
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all-out defense, martial arts, riposte

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