Cinematic Slam Attack.
Did I stat this out correctly? The advantage is intended to simulate a powerful slam attack that can throw a target a fair distance but deals the same amount of damage as a normal melee attack would.
Slam Power Attack (-60% + 100%), [5/level]: Innate Crushing Attack 5d+1 (Double Knockback, +20%; Melee Attack (ST-Based) 1, -25%; Only ST Wounds, -40%; Cannot Parry -5%, Cost FP 2, -10% ) + 100% ST-Based [20]
Notes: Cinematic Slam Attack, intended to cause significantly more knockback that a normal melee attack would provide without increasing the damage dealt to the target model. The attack only inflicts ST based thrusting damage, which is not included in the knockback calculations. The 5d6+1 Crushing is only used to determine knockback. Alternate Rule for Double Knockback: Double basic damage when calculating knockback distance, rather than doubling the knockback distance.
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