Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-27-2010, 05:39 AM   #4
Godogma
 
Join Date: Jul 2010
Default Re: GURPS Shadowrun

4th Edition Shadowrun is also distinctly NOT Shadowrun, it doesn't have the same feel it had when FASA owned the game or anything else that actually attracts me as a player or GM - I view the whole thing with intense dislike.

Yes the implementation in SR 3e was definitely cinematic, but the whole world was that way so there's really nothing against it for that. But a game that distinctly resets the entire technology base that was used in the original timeline and system then reworks it for full line simsense/decking on Wireless waves? Doesn't make any sense. Radio waves just don't have the necessary bandwidth to run that sort of thing across.

But this isn't a SR forum and I'm not getting into that old argument.
Godogma is offline   Reply With Quote
 

Tags
cyberpunk, gurps, shadowrun, tl9?


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:18 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.