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#2 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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I'd say +1 to damage per die past the first two (since many heavy weapons sorta expect you to have ST around 15) would be okay. Otherwise, the -2 to parry successive attacks (instead of -4) and +2 to resist Disarms are pretty nice. Between TbaM/WM and Combinations (this being WH40K...), you don't have all that much use for DWA unless you're an archer. Now, Unbalanced stuff is less interesting.
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| Tags |
| low-tech, two-handed weapons |
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