|
|
|
#11 | |
|
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Quote:
Either way, I was sincerely interested in a tactical analysis of these options. |
|
|
|
|
|
|
#12 | |
|
Join Date: Jun 2006
Location: Spain —Europe
|
Quote:
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
|
|
|
|
|
|
#13 | |||
|
Join Date: Jul 2007
Location: One Mile Up
|
Quote:
Quote:
Quote:
|
|||
|
|
|
|
|
#14 | |
|
Join Date: Aug 2004
Location: Udine, Italy
|
Quote:
Granted, if the enemy has just tried to break free and failed, you have ten seconds before he can try again... so if you want to punch, you can probably go ahead for all that time. OTOH if the foe hasn't tried to break free yet, you're better off maintaining the two-handed pin, I suppose. |
|
|
|
|
|
|
#15 |
|
Join Date: May 2006
Location: Denmark
|
of course, the pinner can now also opt for all-out telegraphic attack for +8 to hit. Makes targeted attacks to the eyes a lot more appealing.
Then again, if you have a knife, you can simply say 'I kill him' and be done with it. |
|
|
|
|
|
#16 | |
|
Join Date: Jul 2008
|
Quote:
Otherwise, you really need to play it out. In that case repeated Telegraphic Attacks to the vitals may be the best move, though if you're higher skill using Attack maneuvers to Telegraphic Rapid Strike the torso, vitals, or eyes may appeal.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
|
#17 |
|
Join Date: Aug 2008
|
Actually, this thread makes me think of any number of MMA matches I have seen.
In a pretty good majority of them, once things turn into a wrestling match on the ground the ideal position one or the other is trying to get into is sitting on the other person's torso with them face-down. The attacker's legs might or might not be wrapped around the torso of the target, but in 99% of the matches I have seen on TV once one or the other gets to this situation the match ends very quickly as the attacker starts one-two punches to the head. In GURPS terms would this mean you can maintain a grapple/pin with legs only? I expect the answer is yes, but it requires you to learn a maneuver to bring down the skill penalties. |
|
|
|
|
|
#18 | |
|
Join Date: May 2006
Location: Denmark
|
Quote:
In the heat of combat where you don't have 10 seconds to spare to hack through the throat slowly and deliberately, it might require an attack roll to the neck to ensure success, but other than that I'd call it a straight kill. |
|
|
|
|
|
|
#19 |
|
Join Date: Sep 2004
Location: Medford, MA
|
|
|
|
|
|
|
#20 | |
|
Join Date: Sep 2008
|
Quote:
The box explicitly mentions pins as one of the things you can do with grapples using the legs, and also says that any follow up is legitimate (pin is just one of the listed examples). You can even pull a Sonya Blade and give your opponent a break (in the neck).
__________________
Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
|
|
|
|
![]() |
| Tags |
| combat rules, martial arts |
|
|