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Old 09-19-2010, 05:05 PM   #11
vicky_molokh
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Default Re: Head attack to pinned enemies?

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Originally Posted by Langy View Post
Wow. That's some massive thread necromancy there, Molokh. You do realize that this thread has been dead for five years, right?
When someone sees dead threads, the threads see them back. I was not the first to see this thread tonight.

Either way, I was sincerely interested in a tactical analysis of these options.
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Old 09-19-2010, 05:20 PM   #12
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Default Re: Head attack to pinned enemies?

Quote:
Originally Posted by Langy View Post
Wow. That's some massive thread necromancy there, Molokh. You do realize that this thread has been dead for five years, right?
Quote:
Originally Posted by vicky_molokh View Post
When someone sees dead threads, the threads see them back. I was not the first to see this thread tonight.

Either way, I was sincerely interested in a tactical analysis of these options.
And the current answers to the thread's subject can be better, or different, because, unlike the year 2005, we now have GURPS Martial Arts.
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Old 09-20-2010, 02:05 AM   #13
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Default Re: Head attack to pinned enemies?

Quote:
Originally Posted by Langy View Post
Wow. That's some massive thread necromancy there, Molokh. You do realize that this thread has been dead for five years, right?
Yeah, this thing went straight to the skeleton stage...

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Originally Posted by miklos View Post
Can a pinned character dodge a punch ?It is possible for a pinned character to dodge headbutts?
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Originally Posted by Campaigns 4e p 371
If you are pinned, you can't take any maneuver that requires physical movement!
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Old 09-20-2010, 03:33 AM   #14
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Default Re: Head attack to pinned enemies?

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Originally Posted by vicky_molokh View Post
Either way, I was sincerely interested in a tactical analysis of these options.
What trooper6 seems to have failed to mention all those years ago is that kicking, kneeing, head butting (and biting, given that there's now a thread about that) all have an advantage over punching, when you have pinned your opponent: a two-handed pin is much tougher to break free from, and to use a punch you have to maintain the pin with one hand only.
Granted, if the enemy has just tried to break free and failed, you have ten seconds before he can try again... so if you want to punch, you can probably go ahead for all that time. OTOH if the foe hasn't tried to break free yet, you're better off maintaining the two-handed pin, I suppose.
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Old 09-21-2010, 03:17 AM   #15
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Default Re: Head attack to pinned enemies?

of course, the pinner can now also opt for all-out telegraphic attack for +8 to hit. Makes targeted attacks to the eyes a lot more appealing.

Then again, if you have a knife, you can simply say 'I kill him' and be done with it.
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Old 09-21-2010, 10:33 AM   #16
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Default Re: Head attack to pinned enemies?

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Originally Posted by B9anders View Post
of course, the pinner can now also opt for all-out telegraphic attack for +8 to hit. Makes targeted attacks to the eyes a lot more appealing.

Then again, if you have a knife, you can simply say 'I kill him' and be done with it.
Well, if there's nobody around who might interfere.

Otherwise, you really need to play it out. In that case repeated Telegraphic Attacks to the vitals may be the best move, though if you're higher skill using Attack maneuvers to Telegraphic Rapid Strike the torso, vitals, or eyes may appeal.
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Old 09-21-2010, 08:18 PM   #17
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Default Re: Head attack to pinned enemies?

Actually, this thread makes me think of any number of MMA matches I have seen.

In a pretty good majority of them, once things turn into a wrestling match on the ground the ideal position one or the other is trying to get into is sitting on the other person's torso with them face-down. The attacker's legs might or might not be wrapped around the torso of the target, but in 99% of the matches I have seen on TV once one or the other gets to this situation the match ends very quickly as the attacker starts one-two punches to the head.

In GURPS terms would this mean you can maintain a grapple/pin with legs only? I expect the answer is yes, but it requires you to learn a maneuver to bring down the skill penalties.
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Old 09-21-2010, 09:42 PM   #18
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Default Re: Head attack to pinned enemies?

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Originally Posted by Ulzgoroth View Post
Well, if there's nobody around who might interfere.

Otherwise, you really need to play it out. In that case repeated Telegraphic Attacks to the vitals may be the best move, though if you're higher skill using Attack maneuvers to Telegraphic Rapid Strike the torso, vitals, or eyes may appeal.
Well, B370 says that someone who is pinned is 'helpless'. B423, in the rules for instant death, says that if a helpless person is attacked in an obviously lethal way (such as a cut throat), he is dead.

In the heat of combat where you don't have 10 seconds to spare to hack through the throat slowly and deliberately, it might require an attack roll to the neck to ensure success, but other than that I'd call it a straight kill.
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Old 09-21-2010, 10:04 PM   #19
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Default Re: Head attack to pinned enemies?

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Originally Posted by Jasonft View Post
In GURPS terms would this mean you can maintain a grapple/pin with legs only? I expect the answer is yes, but it requires you to learn a maneuver to bring down the skill penalties.
Yes, you can grapple with your legs...it is in Martial Arts...on pg 79.
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Old 09-21-2010, 10:17 PM   #20
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Default Re: Head attack to pinned enemies?

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In GURPS terms would this mean you can maintain a grapple/pin with legs only? I expect the answer is yes, but it requires you to learn a maneuver to bring down the skill penalties.
MA79, under Using Your Legs, has rules for grapples using the legs. It's basically -2 DX, +2 ST. I'd say once you've established a pin with your hands, you can switch to your legs as a Ready action without any rolling (although when the opponent attempts to break free the penalty/bonus for using the legs will come into play).

The box explicitly mentions pins as one of the things you can do with grapples using the legs, and also says that any follow up is legitimate (pin is just one of the listed examples). You can even pull a Sonya Blade and give your opponent a break (in the neck).
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