Quote:
Originally Posted by kmunoz
Amen to that. GURPS Powers/Supers are RPG superheroes, and the rules are great as far as that goes. I've yet to see any RPG other than MSH that so fully describes the feel of a *comic book* superhero.
|
The biggest headache with comic book superheroes is they cover such a huge range--from the mystery men (Batman, Phantom ,etc) through the moderately powerful (Spider-man, Cage), through the powerhouses (Superman, Sliver Surfer, Thor, Hulk) to totally off the scale insane power level (Hal Parallax, Specter, Dark Phoenix, Mxyzptlk, Mad Jim Jaspers, etc)
I tried building the 1938 version of Superman under GURPS 3e rules and he was insane. The Silver Age just to get the minimum level of his powers was even more ridiculous.