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#11 | ||
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Join Date: Jun 2006
Location: Spain —Europe
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Quote:
I want to second this completely. Exaggerating the silly aspects (that BTW, aren't exclusive of Dungeon Fantasy in the world of fiction and role playing games (*)) to the point of defining Dungeon Fantasy as comic-relief silly fantasy is committing the characteristical error of taking the partial for the total. (*) Quote:
...Even people-heroes-gods entering into caves, killing or defeating dark creatures and taking their stuff out of the cave (treasures, cows, the waters, it's the same) is/was a symbolic scenareo of key cosmogonic importance, between other meanings and a number of applications. ...OTOH, that "black skinned elf with a giant metal spider golem" isn't, by default standards, more silly than certain Starships, Bioships, Mecha with AI, mutants with superpowers and lots of things we have around here usually independently of Dungeon Fantasy. Again, some people will regard some of such things as meaningful or plausible in some degree, total or partial, and not as mere absurdities, so officially classifying them and their respective genres as "hilarious" and "silly" is completely gratuitous for them, if not worse. For me, it's a matter of understanding, tolerance and respect towards others thinking differently, that don't want to role play with the "silly" label officially stapled in the back.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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| Tags |
| art, dungeon fantasy |
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