Re: Converted Abiltiy: Tough
The other way to work it is to note that one-off abilities (Favor, for instance) are typically one fifth the cost. Sometimes that doesn't work out right, but in this case, reverse-engineering that, making Extra Life not a one-off ability gives it a price of 125, which fits neatly in between Unkillable 2 and Unkillable 3. Call it a +400% enhancement on Extra Life.
The problem with selling back Unkillable 1 when you have Unkillable 3 is that you can't be sure Unkillable 1 is really worth 50 points as part of Unkillable 3.
Not having to make death checks or instant-die at -5xHP is worth 50 points for a character that can die (i.e. one that has Unkillable 1), but it's not worth as much for a character that can't die, since if he 'dies' he's just out of the fight, not out of the game.
Last edited by Ejidoth; 08-28-2010 at 01:37 AM.
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