Quote:
Originally Posted by sir_pudding
Tactically speaking, in a lethal fight, cutting damage is almost always useful regardless of location (assuming relatively similar DR on all locations). Given a choice between targeting the torso, and targeting randomly with a decent chance of inflicting a fight-ending blow (crippling blows are also major wounds, for instance) I find that with a cutting weapon random location is often the best option.
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Major wounds aren't all that fight-ending sometimes. But in a melee fight most forms of crippling are going to have a dramatic impact regardless.
Cutting is probably the most random-target friendly damage type.