Quote:
Originally Posted by Kromm
random hits are on the whole a wash . . . they hinder the attacker as often as they help him, and are in no way a uniformly "free" advantage.
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Tactically speaking, in a lethal fight, cutting damage is almost always useful regardless of location (assuming relatively similar DR on all locations). Given a choice between targeting the torso, and targeting randomly with a decent chance of inflicting a fight-ending blow (crippling blows are also major wounds, for instance) I find that with a cutting weapon random location is often the best option.