Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-27-2010, 02:07 PM   #11
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Targeting specific locations, difficulty and fairness issues

Quote:
Originally Posted by Kromm View Post
random hits are on the whole a wash . . . they hinder the attacker as often as they help him, and are in no way a uniformly "free" advantage.
Tactically speaking, in a lethal fight, cutting damage is almost always useful regardless of location (assuming relatively similar DR on all locations). Given a choice between targeting the torso, and targeting randomly with a decent chance of inflicting a fight-ending blow (crippling blows are also major wounds, for instance) I find that with a cutting weapon random location is often the best option.
sir_pudding is offline   Reply With Quote
 

Tags
combat, hit locations


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:29 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.