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Old 08-26-2010, 10:03 AM   #11
Ze'Manel Cunha
 
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Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: Targeting specific locations, difficulty and fairness issues

Quote:
Originally Posted by OldSam View Post
What do you think of giving a generic penalty of -1 (?) to random attacks?
(mainly to avoid giving away free headshots etc. "for nothing" and also to represent a slightly higher chance of missing, due to the unprecise, chaotic nature of the attack)
Quote:
Originally Posted by Phoenix_Dragon View Post
Less "unprecise, chaotic," more "whatever presents itself," I would think.
Exactly, there's no need to penalize the attack, sometimes the head is easier to hit because the opponent has ducked right onto your fist, it happens all the time.

This is why I like leaving that option of a random hit on the table, most of the time you don't use it, but in some instances it makes perfect sense to use it.
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