Quote:
Originally Posted by DouglasCole
The thing is, high ST really does make the moves more likely to be successful, so I don't have much issue with basing some rolls off of ST. The cry "stop MUSCLING IT!" in class is so often repeated that it's just the natural way to do stuff.
once you back off, and learn the skill based on DX, adding the ST component to it makes sense to me.
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Makes sense to me, too, but what doesn't make sense is that the same Perk covers replacing DX with ST
and adding a bonus for high skill.
Both are logical traits for a highly trained athlete in a grappling style to have, but it's easy enough to imagine a character whose concept only calls for one of these two.