|
|
|
#7 | |
|
Join Date: Jan 2006
Location: Central Europe
|
Quote:
In game terms, each new weapon skill has decreasing marginal utility, so it makes sense to make them cheaper. Icelander, I was considering the same default. But my current game doesn't use enough weapon skills to bother fiddling (at TL 1 Broadsword, Two-Handed Sword, and Polearm are all rather specialized).
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
|
|
|
|
| Tags |
| defaults, martial arts, two-handed weapons |
|
|