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#4 | |
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Join Date: Mar 2006
Location: Iceland*
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Quote:
I just disagree that it should be equally hard to learn using a longsword or katana in one hand and two as it would be to master two completely unrelated weapons. For users with DX+2 and less (i.e. the vast majority of users, barring exceptionally dedicated students), this is the current situation with Two-Handed Sword and Broadsword. I'm not arguing that these should be the same skill. But I do feel that it is extremely illogical to assess a -2 to skill for someone using a weapon with a grip insufficiently wide with two hands, but give an effective -4 to skill when someone uses a weapon designed for the purpose the same way. I think the penalty ought to be the same, with training in the two-handed form and technique (Two-Handed [foo] skill) being available to raise it. What is the reason for the huge default* between Broadsword and Two-Handed Sword? *I actually think that most weapon defaults in GURPS are unecessarily harsh, but this one is particularly annoying because of the rules for Defensive Grip and how they are make weapons that are not designed for a two-handed grip a better option for most fighters who wish to use two hands.
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Za uspiekh nashevo beznadiozhnovo diela! |
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| Tags |
| defaults, martial arts, two-handed weapons |
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