Quote:
Originally Posted by Toadkiller_Dog
Quite commendable.
Although more seriously, I personally think "pirates" and my brain leaps to "Swashbuckler, Thief, and the two combinations thereof." So, it's more like, what would Pirates be able to do, and what niche would they fill, and why would they be awesome, when you already have them? I can't think of anything that answers that . . . right now. Perhaps someone else can, which is why there are writer's guidelines and submission guidelines posted up somewhere. ;)
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What i would rather see is
DF: High Seas that Covers how/what lens are needed for the base 'classes' so that it covers Pirates, Privateers, and Navy. how to run Ship vs Ship, Ship vs Monster (plus stat for some key Sea monsters: Dire Giant Squids, Kraken, Sea Serpents, Sirens etc) and Ship vs Shore.