Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-01-2010, 07:32 PM   #13
MatthewVilter
 
MatthewVilter's Avatar
 
Join Date: Jan 2010
Location: Los Angeles County
Default Re: The other challenges of space

Quote:
Originally Posted by Johnny1A.2 View Post
So...suppose the cryoships that arrived on the colony passed through some kind of time anomaly, or were held in flight by these 'Seeders', while the other colonies evolved and changed. Maybe everybody else arrived on their target worlds 50 million years ago...
I like this idea a lot! How about this: Something goes wrong in hyperspace and when the colonists wake up the computer tells them where their target was supposed to be was empty space. So it made some observations and took them to a different new home. The colonists try to use stellar drift to figure out the time but nothing is right! It has been so long* or they have come so far that old starmaps are useless!

*I don't actually know that modern or near future drift predictions don't run past the heat death of the universe.

Edit: I suppose dark matter could do something unexpected and keep the universe livable for longer then expected. Or maybe the ships are in a new universe!

Last edited by MatthewVilter; 08-01-2010 at 07:36 PM.
MatthewVilter is offline   Reply With Quote
 

Tags
in space, living in space, space, space mining, spaceship


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:52 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.