Quote:
Originally Posted by Lupo
I am all in favor of combat balance; I am highly skeptical of "magic formulas" intended to automate the process of balancing encounters.
I think combat balance is too difficult to evaluate and to unpredictable, to allow for such formulas to be reliable.
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Except that in an RPG combat is actually defined by a set probabilities and numbers that are known before the fight begins. No formula will balance 100% but asking for such a thing (or disparaging anything less) is a fallacy, since the tool is still very useful.