Quote:
Originally Posted by Lupo
I doesn't look THAT easy :)
I feel like you are overthinking this whole game balance issue...
Is DnD4 responsible for the "challenge rating obsession" that is spreading on the forum?
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Why the negativity about combat balance? I think this lowers the bar for those new to GURPS so that the GM appropriately challenges their party. Combat is very different in GURPS than it is in other systems, so I think this is useful. Even if you don't use Nymdok's system straight up, you can see what factors he's using and use them to inform your decisions. When I get a couple more roundtuits, I'm going to try this with my group and see what happens!