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#11 | |
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Join Date: Mar 2006
Location: Iceland*
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Such rules, while interesting, would not fill a whole e23 product on their own. What do you reckon the minimum size for one of those is?
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#12 |
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Join Date: Jan 2006
Location: Central Europe
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Collegio Januari is only 13 pages including the title page, ToC, and index. I think a product on PCs in low-tech armies could be that long easily. More, if you include some historical material to help GMs imagine plausible armies for their campaigns.
In my current campaign, the heroes are barbarian skirmishers in King Tagi's army, so the regular rules are sufficient. Even if they got into a large battle, they aren't powerful enough to take on a whole phalanx of decadent lowlanders by themselves!
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#13 | ||
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Join Date: Mar 2006
Location: Iceland*
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Shield wall against shield wall seems to be largely about shoving until one formation breaks. The current rules don't support that*. And the lack of rules for using long weapons in enclosed spaces and the press of bodies is also annoying. Not to mention that a closely packed shield wall doesn't really allow for Blocks, it mostly creates a cover that benefits all the men in it while somewhat restricting their own offensive options. Ideally, swings should be penalised, while those with the right training should be able to poke long weapons over their comrades and use short stabbing swords from the front lines. Locking the shields together should give a cover bonus while preventing their use for Blocks. And, of course, it ought to be possible to add ST and HP of many men together for making and resisting shoves and slams. *The Teamwork Perk only works for tiny forces like adventuring parties. For one thing, a line two deep is enough to gain the maximum benefit from bracing.
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#14 | ||
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Join Date: Mar 2007
Location: Anywhere but home
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From a GURPSian standpoint, that book is particularly notable since it analyzes battles from three distinct time periods (Agincourt, Waterloo, and the Somme, of which the lack of physical shock theory is applied to the first two), and because trying to visualize very small portions of those battles in GURPS terms is difficult. Which is to say, yes, I agree: if you want to get into it under the resolution of Mass Combat but above the resolution of groups of 10 or 15, you're stuck ruleswise. Instead of further derailing this thread, I'll start a new one to see if we can't at least start building an approach to cover these situations. |
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#15 | |
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Join Date: Aug 2005
Location: Portland, Oregon
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#16 |
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Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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I'm increasingly becoming doubtful that battles, outside of specific examples, involved massed ranks of soldiers clashing together. It just doesn't mesh well with alot of things. The Polybian legion and it's strange deployment schema, for example. I'm pretty sure that alot of battles consisted of the bravest of men facing off, with the slightly less brave miling about and the cowards hanging in the rear.
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#17 | |
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Join Date: Aug 2005
Location: Portland, Oregon
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Much of the last experience with wide scale hand-to-hand fighting was from the eighteenth and nineteenth centuries in which there were weapons but no armor. While there is plenty of reportage from that, it is not quite applicable to eras when there was plentiful armor. Be that as it may it is true that a lot of shock was simply psychological.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#18 | |||
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Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Mind you, I'm not sure we're necessarily disagreeing alot here, I'm just saying that I think the "line" of battle was much more intermingled, rather than an actual line. I think most battles involved many widespread small scale combats between the bravest of warriors, perhaps less than 10 men involved in total. As one side of another began to gain an advantage in these small conflicts, I think the less brave individuals of either should would rush forward to "help", which may increase the combat's side, but it'd slack off as the men lacking bravery would scatter back to the wings. If you've ever been to an SCA event, you've seen what looks like a real battle. No, ignore that first part, where the human waves are crashing into each other, wildly flailing their swords around their heads. Instead, wait for the parts where the line has devolved into the knights going head to head, while all around them you see men halfheartedly walking or waving their weapons around, with small pockets of earnest fights, trailing off to guys who huddle in masses. That, Imho, is probably more like what warfare and battle was like than the heroic, epic scenes of two great lines of men crashing into each other. Just how many people picture modern war as involving alot of shooting and explosions, when it's really alot of walking, riding, talking and waiting, punctuated by sudden bursts of violence. Almost every combat vet I've talked to expresses the same answer, and I'm starting to wonder if perhaps we've been fed so much hollywood about how thigns were in a simpler, "braver" time...
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#19 | |
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Join Date: Mar 2006
Location: Iceland*
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Primarily, sources on ancient and early medieval combat. Phalanxes. Saxons, of course, and the huscarls of my countrymen (outside the heroic single combat which tends to make it into sagas).
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And I agree with Keegan in that trying to get men of a culture which has largely moved away from hand-to-hand combat to stand fast against a bayonet charge is all but impossible.
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#20 | |
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Join Date: Mar 2006
Location: Iceland*
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Most Saxon fights seem to have consisted of two bodies of men drinking and taunting the other side while trying to work themselves up into a charge. They fervently hoped that a charge* by the whole shield wall would panic the other side and cause flight. If not, the two sides would meet and shove, trying to break the formation of the enemy. Deaths happened mostly once the formation had broken and irregular cavalry or other hangers on gave pursuit. *Relatively speaking, I'm sure that the actual Move was only 2 at most.
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