Quote:
Originally Posted by Andrew Hackard
Too many fiddly bits, not NEARLY enough fun.
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I'm curious, what do you mean by fiddly bits? Literal tiny game pieces or metaphorical tiny rule exemptions? Either way it seems to me that both those games have less "fiddly bits" than MQ, Revolution, Ogre (in any form), AGTFOS, Illuminati, or really any SJGames boardgame (which isn't IMO a bad thing, I like fiddly bits). It just seems odd that you'd say that, I find that one of the defining characteristics of so-called "German-Style" games is
less fiddly bits than American boardgames. As you said:
de gustibus non disputandum est.