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#15 | ||
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Join Date: Jan 2008
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Quote:
I wouldn't call that 'narrativist' ...Nor would I say anyone actually tried to dominate their storyline over other people... it was just 'bunch of characters interacting with each other, see what happens' Entertaining, but certainly nothing reminiscent of 'story' emerging from them. Unless somehow they're using the term 'narrativist' to mean 'Bunch of characters interacting at a bus stop where nothing of any significance happens,' but to do that you'd have to use the term 'narrativist' in a way that has nothing at all to do with the term 'narrative.' Quote:
...I then reread the Influencing Success Rules on B347. If the goal of the exercise is to create the ability in GURPS for players to spend CP to influence the world outside of their character's abilities, then, uhh... The Player Guidance segment of that box seems to be exactly what's desired... |
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| Tags |
| narrativism, universal |
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