Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-01-2010, 10:53 PM   #9
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: [Spaceships] Troop deploy hangar

Quote:
Originally Posted by Daigoro View Post
I figured it would have the depth of a ship- so a SM +10 ship with a 300 ton hangar could carry 3 SM +6 100 ton ships, 10-20 yards long each (IIRC).

And remember that a hangar system would by definition be on the surface of the ship, as it has hangar doors facing onto space. You could design something with old-fashioned Battle Star Galactica launch tubes, but that wouldn't be the default.
The way Spaceships resolves combat damage, anything not core is on the surface. But if your ship is a 300 yard long 200 yard diameter cylinder, then your hanger is essentially a wedge with a 100 x ~104 yard mouth that can be the hangar bay doors, but it's still 100 yards deep (assuming no core system in that section). So while yes, all hangers have launch doors, the entirety of the hangar is not within 20 yards of the ship's skin. It takes time to stage and move things up to the hangar doors. It makes sense that the entire capacity of the hangar cannot be launched at once, especially for the larger hangars.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
 

Tags
hangar, marines, spaceships

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:50 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.