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Old 06-25-2010, 03:30 PM   #12
jacobmuller
 
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Default Re: Mutually assured destruction

Quote:
Originally Posted by thulben View Post
So I'm learning a new form for my martial arts training and the last meaningful step in the form comes after the two fighters involved have disengaged and see an opening in the other guy and so go for a slash with a knife. As that's happening, both realize that to follow through with their own cut would mean that they'd get cut as well, and so both bail. My question is: are either/both of these actions resolvable in GURPS? It seems that because of the granularity of turns that it's not, but I'd be interested in being proven incorrect.
Despite the expert answers given above: no.
Defensive Attack/ Cascading Wait/ Who Draws First does resolve the combatants mutual destruction but not their decision to not attack.

I think that'd come under Common Sense (Active) and the GM tells you "If you go ahead with this attack, you're practically guaranteed to get pawned."
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