Quote:
Originally Posted by trashsmasher
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Setting DX super high is probably not the way such a monster would be built in Gurps.
You might give him a 16 which means that 98% of his attacks hit (more if he has an effective Brawling Skill) unless dodged or parried and his own Dodge might be 12 or more meaning he'd avoid 75% of attacks aimed at him but a really exceptional human could attain similar levels.
You couldn't build such a human on what Gurps considers a realistic character pt level though. You'd be on the lower end of the range for Supers.