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Originally Posted by trashsmasher
Thanks for all the quick replies! You guys are a nice bunch. It's SO rare not to get flamed when asking for help.
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Not here, it isn't. If anyone ever flames you for asking questions, click the little triangular "Report Post" button at the bottom left of their reply and let the mods know.
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- So, if I'm reading all of you correctly, a 20 IS a possible ST score for a "real" human?
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Absolutely. In fact, ST is the only score that's not necessarily limited to 20 in a realistic game. ST is kind of an "odd man out" when it comes to attributes, but suffice to say that a person with ST 22 is a bit
more believable than a person with DX 19. Some of those "world's strongest men" types train their ST to a ridiculous degree.
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- Considering 24 is double the ST of 17 where would you guys benchmark some example supernatural characters/monsters? For example, could Hulk and Superman even be rated? I saw one thread where Superman's ST was like 10000.
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Characters like Hulk and Superman (both "strongest ever in their universes") would be in the 10,000 range as a
minimum, yes. But that's because they're depicted as being able to throw mountain ranges, move planets, etc. Frankly, if you're new to GURPS, I'd recommend steering clear of superhero builds completely -- supers is one of the most complex genres to pull off in any game, including GURPS. Start smaller. :)
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LOL. I guess I just am having a hard time setting some standards (above the 20) for superhuman players/monsters. I mean like, what would a reasonable DX for someone like a Weretiger be? (Assuming Weretigers ARE indeed very nimble in your world)
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Probably between DX 16-19.
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Or maybe the strength of Bane (on Venom), ect. How about a giant?
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Bane depends on who's writing him (sometimes he throws people, sometimes he can throw cars) and the giant depends on size -- anywhere from ST 25 to ST 50 would be believable.
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- And just to be clear.....if I'm understanding you all correctly........in my Dracula example (assuming Dracula is super tough), YES he would get hit if the attacker rolled a 3, but his DR could possibly make their attack irrelevant?
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Yes, exactly. In GURPS Lite, if the attacker rolls a critical success, the defender doesn't get a defense roll. (And if you roll a 3, you
also do maximum damage.) But that doesn't mean you're guaranteed to
hurt your foe -- if he has DR 10 and your weapon does 1d+1 damage, for example, you could pound on him all day long and he'd just laugh at you. (GURPS Lite doesn't have hit locations, but when you upgrade to the full GURPS rules, they add the option of going for the eyes, at -9 to your attack roll. Really hard to do, but if you succeed, you ignore DR.)