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Originally Posted by trashsmasher
I just read the 4e Gurps Lite pdf, and so far it sounds great (I have only played AD&D and D20 in the past).
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Welcome! We're a friendly bunch, so feel free to keep asking questions!
Quote:
Originally Posted by trashsmasher
The only thing that I don't think I'll be able to figure out is how to deal with players or monsters with high attribute scores. For example, the book says 15 or higher is "amazing", and 20 and above are god-like. Could anyone throw me a couple examples? Like what would the ST and DX be for a vampire? Another way of posing my question.....how much higher is a 24 vs a 17? I am having a hard time assigning attribute scores to supernatural creatures.
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There's actually a Vampire template in Characters that says your average vampire has ST 16. Course, vampires in your game might be stronger or weaker, so it's up to you. ST is actually a pretty easy score to benchmark. A ST 17 person can one-hand lift 60 pounds with no real effort, while a ST 24 character can do the same with 115 lbs. As for other scores, well, there's no real hard and fast rule above 20 or so. Scores that high don't happen very often outside of ST.
Quote:
Originally Posted by trashsmasher
Along these same lines, is failure and success always possible (I read about rolling 3's, 4's, 17's, 18's)? For example if my player was fighting some really tough creature, like Dracula, would my player hit him with an 18 roll, even if Drac's dodge was waaaaay high? Maybe I just answered my own question.....I guess DR could still make their hit meaningless. I donno, I'm rambling now, lol.
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Yeah, you can always get lucky, though your player would need to roll a 3 (low is good). That said, if your adjusted skill after modifiers is less than 3, you don't get to roll. So if you try to shoot an airplane flying overhead with a pistol while blindfolded, unless you're the biggest bad-*** in the history of the world you're probably not even gonna get to roll.
As for whether or not you hurt the count, well, there's DR, or lots of HP, or a couple other things. The important part is that you might be able to hit him 1 in 40 times, but he can hit you 39 in 40 times, and he only has to do so once.