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Join Date: Jun 2010
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I just read the 4e Gurps Lite pdf, and so far it sounds great (I have only played AD&D and D20 in the past).
The only thing that I don't think I'll be able to figure out is how to deal with players or monsters with high attribute scores. For example, the book says 15 or higher is "amazing", and 20 and above are god-like. Could anyone throw me a couple examples? Like what would the ST and DX be for a vampire? Another way of posing my question.....how much higher is a 24 vs a 17? I am having a hard time assigning attribute scores to supernatural creatures. Along these same lines, is failure and success always possible (I read about rolling 3's, 4's, 17's, 18's)? For example if my player was fighting some really tough creature, like Dracula, would my player hit him with an 18 roll, even if Drac's dodge was waaaaay high? Maybe I just answered my own question.....I guess DR could still make their hit meaningless. I donno, I'm rambling now, lol. Hopefully someone digs what I'm trying to ask. Thanks in advance. |
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| Tags |
| clarification, combat, newbie, newbies, supers |
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