Feedback if you want...
Quote:
Originally Posted by Crakkerjakk
Fishing One example of a hobby skill
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Don't you mean professional skill?
Hobby fishing is to real fishing as a flower garden is to farming.
Gardening is small scale farming, not a hobby, but could easily be a farming specialization.
Quote:
Originally Posted by Crakkerjakk
Forced Entry Skill eliminated. Use appropriate weapon or unarmed skill.
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Do you mean some sort of technique?
It is something specifically trained for.
Quote:
Originally Posted by Crakkerjakk
Lance Skill eliminated. Use Spear skill capped by Riding
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Do you mean a spear technique with a Riding requirement?
Again specifically trained for.
Quote:
Originally Posted by Crakkerjakk
Parachuting Now a specialty of piloting
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Um, piloting?
Quote:
Originally Posted by Crakkerjakk
SCUBA Now a specialty of
Submarine
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Huh?
Quote:
Originally Posted by Crakkerjakk
Sewing One example of a hobby skill
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Sewing is a profession, not a hobby.
Quote:
Originally Posted by Crakkerjakk
Agile Movement (DX/VH) contains Acrobatics, Aerobatics, Aquabatics, and Climbing.
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Can't see how Climbing fits there, if you took it out I'd say that was a fine DX/H skill.
Quote:
Originally Posted by Crakkerjakk
Athletics (HT/VH) contains Breath Control, Flight, Hiking, Jumping, Lifting, Running, and Swimming.
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Um, making everyone automatically able to swim wouldn't work for me at all.
Quote:
Originally Posted by Crakkerjakk
Business (IQ/VH) contains Accounting, Finance, Administration, and Merchant.
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Might even work fine as IQ/H Expert Skill
Quote:
Originally Posted by Crakkerjakk
Computers (IQ/EH) contains Computer Hacking, Computer Programming, and Computer Operation.
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IQ/H again, at most IQ/VH
Quote:
Originally Posted by Crakkerjakk
Crafting (IQ/VH) contains Armoury, Jeweler, Mechanic, Smith, Electrician, Machinist, Carpentry, Leatherworking, and Masonry.
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A bit messed up pairing DX and IQ skills together like that...
Quote:
Originally Posted by Crakkerjakk
Electronics (IQ/VH) contains Electronics Operation and Electronics Repair.
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IQ/H Expert Skill
Quote:
Originally Posted by Crakkerjakk
Humanities (IQ/EH) contains Artist, History, Philosophy, Theology, Connoisseur, and Literature.
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IQ/H Expert Skill
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Originally Posted by Crakkerjakk
Medicine (IQ/EH) contains Pharmacy, Physiology, Surgery, Diagnosis, and Physician.
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IQ/VH is fine.
Quote:
Originally Posted by Crakkerjakk
Natural Sciences (IQ/EH) contains Biology, Paleontology, Physics, Astronomy, Chemistry, Geology, Metallurgy, and Meteorology.
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IQ/VH
Quote:
Originally Posted by Crakkerjakk
Sneaking (DX/H) contains Disguise, Shadowing, Smuggling, and Stealth.
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Smuggling? I'd just put that one into the professional skills.
Quote:
Originally Posted by Crakkerjakk
You can take Fencing (DX/H), Flails (DX/VH), Impact Weapons (DX/H), Pole Weapons (DX/H), Swords (DX/H), and Whips (DX/VH).
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Hm, I'd say you'd want to separate out Unbalanced vs Balanced Weapons.
Fencing and Swords default at -2 from each other?
Other than my above comments, I think it's reasonable, don't bother with EH, not worth it.