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Old 06-25-2010, 12:23 AM   #5
Ze'Manel Cunha
 
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Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: [House Rules] Crakkerjakk's Reduced Skill List

Feedback if you want...

Quote:
Originally Posted by Crakkerjakk View Post
Fishing One example of a hobby skill
Don't you mean professional skill?
Hobby fishing is to real fishing as a flower garden is to farming.
Gardening is small scale farming, not a hobby, but could easily be a farming specialization.

Quote:
Originally Posted by Crakkerjakk View Post
Forced Entry Skill eliminated. Use appropriate weapon or unarmed skill.
Do you mean some sort of technique?
It is something specifically trained for.


Quote:
Originally Posted by Crakkerjakk View Post
Lance Skill eliminated. Use Spear skill capped by Riding
Do you mean a spear technique with a Riding requirement?
Again specifically trained for.


Quote:
Originally Posted by Crakkerjakk View Post
Parachuting Now a specialty of piloting
Um, piloting?

Quote:
Originally Posted by Crakkerjakk View Post
SCUBA Now a specialty of
Submarine
Huh?

Quote:
Originally Posted by Crakkerjakk View Post
Sewing One example of a hobby skill
Sewing is a profession, not a hobby.



Quote:
Originally Posted by Crakkerjakk View Post
Agile Movement (DX/VH) contains Acrobatics, Aerobatics, Aquabatics, and Climbing.
Can't see how Climbing fits there, if you took it out I'd say that was a fine DX/H skill.

Quote:
Originally Posted by Crakkerjakk View Post
Athletics (HT/VH) contains Breath Control, Flight, Hiking, Jumping, Lifting, Running, and Swimming.
Um, making everyone automatically able to swim wouldn't work for me at all.

Quote:
Originally Posted by Crakkerjakk View Post
Business (IQ/VH) contains Accounting, Finance, Administration, and Merchant.
Might even work fine as IQ/H Expert Skill

Quote:
Originally Posted by Crakkerjakk View Post
Computers (IQ/EH) contains Computer Hacking, Computer Programming, and Computer Operation.
IQ/H again, at most IQ/VH

Quote:
Originally Posted by Crakkerjakk View Post
Crafting (IQ/VH) contains Armoury, Jeweler, Mechanic, Smith, Electrician, Machinist, Carpentry, Leatherworking, and Masonry.
A bit messed up pairing DX and IQ skills together like that...

Quote:
Originally Posted by Crakkerjakk View Post
Electronics (IQ/VH) contains Electronics Operation and Electronics Repair.
IQ/H Expert Skill

Quote:
Originally Posted by Crakkerjakk View Post
Humanities (IQ/EH) contains Artist, History, Philosophy, Theology, Connoisseur, and Literature.
IQ/H Expert Skill

Quote:
Originally Posted by Crakkerjakk View Post
Medicine (IQ/EH) contains Pharmacy, Physiology, Surgery, Diagnosis, and Physician.
IQ/VH is fine.

Quote:
Originally Posted by Crakkerjakk View Post
Natural Sciences (IQ/EH) contains Biology, Paleontology, Physics, Astronomy, Chemistry, Geology, Metallurgy, and Meteorology.
IQ/VH

Quote:
Originally Posted by Crakkerjakk View Post
Sneaking (DX/H) contains Disguise, Shadowing, Smuggling, and Stealth.
Smuggling? I'd just put that one into the professional skills.

Quote:
Originally Posted by Crakkerjakk View Post
You can take Fencing (DX/H), Flails (DX/VH), Impact Weapons (DX/H), Pole Weapons (DX/H), Swords (DX/H), and Whips (DX/VH).
Hm, I'd say you'd want to separate out Unbalanced vs Balanced Weapons.
Fencing and Swords default at -2 from each other?

Other than my above comments, I think it's reasonable, don't bother with EH, not worth it.
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