Quote:
Originally Posted by David Johnston2
Failing a dodge roll against a high ST grappler or an HMG doesn't automatically mean you've lost and now will be used as a tool against your side. You can still make your saving throw versus death.
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You get a quick contest to resist wrench limb or to break free. Quick constests aren't subject to crits, IIRC, so against a sufficiently strong wrestler you literally have no chance of resisting. Wither Limb doesn't turn you into an automatic tool for the other side, yet still falls under the rule of 16. Mind Control (the advantage) gives you an extra quick contest if you're forced to do something against your principles. The M2 Browning does 7dx2 pi+
per hit, which means an average damage roll v. an average person doesn't result in a death roll, just you falling to your knees with a giant hole where your spleen used to be.
If a GM thinks that having a PC turn against other PCs due to an opponent's special ability isn't fun, don't give the opponent Mind Control-10^27.