Quote:
Originally Posted by Kuroshima
If you want to have Imbuements not cost fatigue, ever, you can simply add a 6 point surcharge to anyone purchasing Imbuement Skills, sort of like an unusual background. It's more expensive in the long run than the 15 points thing proposed by others, but again, I'm not that fond of that solution (Talents are usually limited to 4 levels, and in my games, taking a talent so limited would mean that you can not get talent bonuses as usual)
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It's not that I don't want them to cost fatigue ever. I just want then to cost as much as any other Psionic ability.
As for the Talent, the Rev's 15 point ability up-thread is priced as a Talent for balance only. I'm just going to roll in into the price of the Imbuement advantage. Not having it won't be an option for imbuers. Players will never even know that it is called "Talent" in my notes. And as a GM created advantage, I won't make it interfere with the 4 levels of Talent available to players.