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#1 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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There have been quite a few traits (Advantages, Disadvantages, Skills, etc) added to GURPS 4e since the original publication of Basic in 2004.
I have compiled a list of all of those traits I can find, along with the source book/page reference. Since it is not uncommon for someone on the forums to reference a trait which others then have to try and find, I thought I'd share my lists for general reference. Some new traits have already been collected together in more recent publications, such as: PU2:Perks, PU3:Talents and PU4:Enhancements! Traits from Basic will not be listed, not will those from any of these later compilations (since that is there purpose). I do not own around 30x 4e books, so naturally these lists do not contain any traits from those volumes - I will try and remember to update these lists should I purchase these in the future, or if anyone else has these volumes and wants to post a list of any new traits, I'll merge them into my lists. It might also be useful to post a confirmation if a book contains no new traits, so it can be marked as DONE. Books not checked: Alphabet Arcane, Big Lizzie, Casey & Andy, Creatures of the Night, Vol. 2-5, Crusades, Dungeon Fantasy 14:Psi, Dungeon Fantasy 15: Henchmen, High-Tech: Pulp Guns, Volume 1 & 2, Infinite Worlds: Britannica-6, Infinite Worlds: Collegio Januari, Infinite Worlds: Lost Worlds, Infinite Worlds: Worlds of Horror, Lair of the Fat Man, Locations: Hellsgate, Locations: Worminghall, MacGuffin Alphabet, Martial Arts: Fairbairn Close Combat Systems, Reign of Steel: Will to Live, SEALs in Vietnam, Thaumatology: Age of Gold, Thaumatology: Alchemical Baroque, Transhuman Space: Martial Arts 2100, Transhuman Space: Personnel Files 2 - The Meme Team, Transhuman Space: Personnel Files 5 - School Days For the moment at least, any new traits published in Pyramid will not be included. Traits will be listed in alphabetic order, with a Book/Page Reference. No other details of the traits will be listed. |
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#2 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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Advantages (not including Talents)
Code:
Awe Powers.p84 Blessed (Font) Power: Divine Favor.p8 Blessed (Ghost Weapon) Power: Divine Favor.p8 Blessed (Last Rites) Power: Divine Favor.p8 Blessed/Armor of Faith Fantasy.p128 Blessed/The King's Two Bodies Fantasy.p128 Book-Learned Wisdom Dungeon Fantasy 4.p4 Confusion Powers.p84 Contacts! Social Engineering.p77 Control Powers.p90 Create Powers.p92 Divine Favor Power: Divine Favor.p4 Energy Reserve Powers.p119 Enhanced Dodge (All Vehicles) Action 1.p18 Enhanced Dodge (Dive for Cover) Action 1.p18 Enhanced Dodge (Single Vehicle) Action 1.p18 Enhanced Power Defense (All Psi Skills) Psionic Powers.p18 Enhanced Power Defense (One Psi Skill) Psionic Powers.p18 Extra Wheels Transhuman Space: Shell-Tech.p5 Fashion Sense (Digital) Social Engineering.p77; Transhuman Space: Transhuman Mysteries.p13 Gladiator Rank Martial Arts: Gladiators.p18 Heroic Archer Martial Arts.p45 Illusion Powers.p94 Imbue 1-3 Power-Ups 1: Imbuements.p4 Increased Threshold Thaumatology.p78 Injury Tolerance/Damage Reduction 2-4 Powers.p53 Injury Tolerance/Independent Body Parts Powers.p53 Injury Tolerance/Unbreakable Bones Powers.p53 Jack of All Trades Powers-Ups 3: Talents.p11 Job Training Powers-Ups 3: Talents.p25 Leech Powers.p96 Modular Abilities (Divine Inspiration) Powers.p63 Modular Abilities (Grimoire) Supers.p27 Modular Abilities (Reconfigurable Mechanisms) Supers.p27 Modular Abilities (Slotted Cosmic Power) Psionic Powers.p15 Modular Abilities (Spirit Trapping) Fantasy.p130; Supers.p27 Modular Abilities (Telepathic Learning) Psionic Powers.p16 Multimillionaire (Partial) 0.2, 0.4, 0.6, 0.8 Spaceships 2.p26 Neutralize Powers.p97 Omnilingual Supers.p29 Path/Book Adept Thaumatology.p123 Permeation Powers.p66 Power Talent (one psi power Psionic Powers.p18 Rapid Magical Recovery Thaumatology.p78 Raw Magic Store Thaumatology.p228 Resistant/Acceleration (+3) Space.p220 Resistant/Acceleration (+8) Space.p220 Ritual Adept Monster Hunters 1.p25 Safer Magical Excess Thaumatology.p78 Scanning Sense/Active IR Powers.p72 Scanning Sense/Extra-Sensory Awareness Psionic Powers.p17 Scanning Sense/Field Sense Supers.p27 Scanning Sense/T-Ray Vision Powers.p72 Social Regard (Amusing) Social Engineering.p77 Spirit Advisor Mysteries.p112 Static Powers.p98 Super Throw Supers.p30 Telecommunication/Directional Sound Powers.p81 Telecommunication/Gravity-Ripple Powers.p81 Telecommunication/Neutrino Powers.p81 Telecommunication/Sonar Powers.p81; Transhuman Space: Shell-Tech.p5 Telecommunications/Cable Jack Transhuman Space: Changing Times.p41; Ultra-Tech.p31 Threshold Magery Thaumatology.p76 Tunneling (Slow) Powers.p85 Twisted Mana Generator Thaumatology.p61 Ultrapower Supers.p30 Unusual Background (Trained by an Archdruid) Magic: Plant Spells.p9 Variable Energy Access Thaumatology.p78 Wild Mana Generator Thaumatology.p61 Xeno-Omnilingual Supers.p29 Zeroed (Ninja) Action 3.p14 Talents All currently published Talents are included in Power-Ups 3: Talents Last edited by SCAR; 10-03-2012 at 02:37 AM. |
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#3 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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Disadvantages (including Quirks)
Code:
Allergy Bio-Tech.p212 Can't Read Music Low Tech Companion 1.p19 Compulsive Debating Fantasy.p219 Compulsive Murder Horror.p23 Compulsive Rhetoric Supers.p32 Compulsive Snooping Psis.p6 Disciplines of Faith (Deep Ecologist) Magic: Plant Spells.p9 Dual Identity Supers.p33 False Memories - Crucial Horror.p24 False Memories - Meaningful Horror.p24 False Memories - Significant Horror.p24 False Memories - Trivial Horror.p24 Final Stand Tales of the Solar Patrol.p39 Forgetful Supers.p33 Fragile/Tenuous Space.p221 Ghostly Obsession Horror.p23 Ghostly Repetition Horror.p23 Increased Life Support/Large Space.p221 Jumpsickness Vorkosigan Saga Sourcebook and Roleplaying Game.p60 Mania Supers.p33 Nano-Fever Bio-Tech.p212 No-Mana Shutdown Thaumatology.p119 Panic Attacks/Crippling Horror.p26 Panic Attacks/Mild Horror.p26 Panic Attacks/Severe Horror.p26 Portable Transhuman Space: Changing Times.p42 Reprogrammable (Exposed Controls) Transhuman Space: Shell-Tech.p7 Supernatural Features (Flagrant Aura) Thaumatology.p25 Supernatural Features (Unmistakable Power) Thaumatology.p25 Supernatural Features (Cannot Close Eyes) Horror.p26 Supernatural Features (Cold Spot) Horror.p26 Supernatural Features (Long Tongue) Horror.p26 Supernatural Features (Malformed Feet) Horror.p26 Supernatural Features (No Pulse) Horror.p26 Supernatural Features (Rugose Skin) Horror.p26 Supernatural Features (Witch's Mark) Horror.p26 Third Person Supers.p33 Total G-Intolerance Space.p222 Twisted Mana Generator Thaumatology.p61 Untrue Beliefs Horror.p24 Weirdness Magnet/Origins Magnet Supers.p32 Special Cases (Code of Honor, Phobia, Social Stigma) Codes of Honor Code:
Arab Banestorm.p185 Arena Fantasy.p219 Asteroid Miner's Code Space.p221 Bushido Martial Arts.p53 Cabalistic Horror.p23 Cabalistic Infinite Worlds.p179 Centrum Infinite Worlds.p179 Comics Code Supers.p31 Elven Banestorm.p185 Ethical Psionic's Code Space.p221 Forest Protector Magic: Plant Spells.p9 Gladiators Martial Arts: Gladiators.p19 Hacker's Code Space.p221 Halfling Banestorm.p185 Highwayman's Fantasy.p132 Infinity Patrol Infinite Worlds.p179 Mercenary's Code Space.p221 Northman's Banestorm.p185 Oathbound Horror.p23 Police Transhuman Space: Transhuman Mysteries.p14 Prisoner's Social Engineering.p80 Psychic's Psis.p8 Roman Fantasy.p219 Sahudese Banestorm.p185 Shaman's Dungeon Fantasy 9.p18 Solar Patrolman's Tales of the Solar Patrol.p38 SS Infinite Worlds.p179 Stays Bought Banestorm.p185 Swagman's Infinite Worlds.p179 Theatrical Banestorm.p185 Trader's Tales of the Solar Patrol.p38 Traditional Secret Society Horror.p23 Vampire Society Horror.p23 Villain's Tales of the Solar Patrol.p38 Vor Vorkosigan Saga Sourcebook and Roleplaying Game.p59 Xia Martial Arts.p53 Code:
Apocalpyse (Millenniphobia) Horror.p25 Being Buried Alive (Taphephobia) Horror.p25 Ghosts (Spectrophobia) Horror.p25 Government (Cratiphobia) Horror.p25 Hunger (Limouphobia) Horror.p25 Infinity (Apeirophobia) Horror.p25 Madness (Dementophobia) Horror.p25 Mutilation (Traumatophobia) Horror.p25 Poisoning (Toxicophobia) Horror.p25 Radiation (Radiophobia) Space.p222 Rats (Murophobia) Horror.p25 Robots (Cyberphobia) Space.p222 Space Space.p222 Time Travel (Chronophobia) Infinite Worlds.p180 Code:
Aliens Space.p222 Barbarian Banestorm.p186 Dead Fantasy.p133 Freak Supers.p32 Half-Breed Dungeon Fantasy 3.p11 Infernal Dungeon Fantasy 3.p11 Known Criminal Banestorm.p186 Monster Dungeon Fantasy 3.p11 Perceived as an Animal Banestorm.p186 Psionics Space.p222 Robots Space.p222 Savage Dungeon Fantasy 3.p11 Telepath Psis.p7 Uplifted Animals Space.p223 Vermin Fantasy.p133 Last edited by SCAR; 10-02-2012 at 08:21 AM. |
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#4 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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Modifiers
All General Enhancements are currently published in Power-Ups 4: Enhancements. Powers is also a useful reference for many General Enhancements General Limitations - Pending Special Modifiers - Too Long to List |
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#5 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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Perks
Power-Ups 2: Perks and Thaumatology: Magical Styles contain alot of Perks (with some overlap), which are not listed here. Gun Fu reprints many Perks from PU2 suitable for the genre (but no new Perks), as does Tactical Shooting, which does includes a few new Perks listed below. Code:
Anachronistic Skill Low-Tech.p9 Barricade Tactics Tactical Shooting.p37 Battle Drills Tactical Shooting.p37 Blood Harming Dungeon Fantasy 11.p36 Blood Healing Dungeon Fantasy 11.p36 Body Discipline (skill) Low-Tech: Companion 1.p16 Brave Dungeon Fantasy 11.p11 Chariot Training Low-Tech.p9 Combat Haberdashery Dungeon Fantasy 11.p35 Combat Pole-Vaulting Dungeon Fantasy 11.p11 Corpse Smart Dungeon Fantasy 11.p31 Cowpoker Action 3.p15 Craft Secret Low-Tech: Companion 3.p24 Dark Karma Dungeon Fantasy 11.p27 Deadly Pose Action 3.p15 Detect Plant Sapience Magic: Plant Spells.p8 Doodad Dungeon Fantasy 11.p17 Druid's Tight Grasp Magic: Plant Spells.p8 Ecstatic Psi Psionic Powers.p19 Environment Awareness Magic: Plant Spells.p8 Eye of the Storm Dungeon Fantasy 11.p25 Filter Dungeon Fantasy 11.p26 Finishing Move Action 3.p15; Dungeon Fantasy 11.p11 Flagellant's Blessing Dungeon Fantasy 11.p22 Focused Exorcist Dungeon Fantasy 11.p22 Fresh Cudgel Magic: Plant Spells.p8 Friendly Undergrowth Dungeon Fantasy 11.p25 Gestalt Familiarity Psionic Powers.p19 Green Eyes Tactical Shooting.p38 Hammer Hands Dungeon Fantasy 9.p11 Hidden Status Social Engineering.p79 Immunity to Fast Penta Vorkosigan Saga Sourcebook and Roleplaying Game.p59 Jump Pilot Aptitude Vorkosigan Saga Sourcebook and Roleplaying Game.p59 Karma Bank Dungeon Fantasy 11.p34 Kindle Dungeon Fantasy 11.p26 Lesser Lichdom Dungeon Fantasy 11.p31 Licensed Exorcist Dungeon Fantasy 9.p5 Life-Force Burn Dungeon Fantasy 11.p24 Little Green Digit Magic: Plant Spells.p8 Magical Lawyer Dungeon Fantasy 11.p24 Networked Social Engineering.p79 Nonprotective Clothing Supers.p30 One-Hand Drills Tactical Shooting.p39 Pack Rat Dungeon Fantasy 11.p11 Pebbles Dungeon Fantasy 11.p26 Pestilent Horror.p22 Plant-Form Rest Magic: Plant Spells.p8 Potion Implant Dungeon Fantasy 11.p17 Rehearsed Role Social Engineering.p79 Ritual Mastery Monster Hunters 1.p25 Sheer Speed Dungeon Fantasy 11.p35 Shorthand Low-Tech: Companion 1.p33 Skip Shot Tactical Shooting.p40 Social Arbiter Social Engineering.p79 Soft-Spoken Social Engineering.p79 SOP - Check the Crows Tactical Shooting.p40 SOP - Cleaning Bug Tactical Shooting.p40 SOP - Move Under Cover Tactical Shooting.p40 Spirit Badge Dungeon Fantasy 9.p5 Spirit Item Dungeon Fantasy 11.p34 Spirit Weapon Dungeon Fantasy 9.p5 Spot Weakness Dungeon Fantasy 11.p17 Swinging Supers.p31 Sympathetic Species Magic: Plant Spells.p8 Tainted Touch Dungeon Fantasy 11.p27 Tree-Tickler Magic: Plant Spells.p8 Two-Man Pike Training Hot Spots: Renaissance Florence.p17; Low-Tech.p9 Urban Jungle Gym Action 3.p15 Venemous Tongue Dungeon Fantasy 11.p36 Weak Latency (Psi) Psionic Powers.p19 |
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#6 |
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Join Date: Oct 2004
Location: Yorkshire, UK
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Skills
There are surprisingly few new Skills, although LTC3 adds a load of Professional Skills! Code:
Astrobatics Space.p224 Hydrosuit Space.p224 Hypnotic Hands Martial Arts.p61 Lizard Climb Martial Arts.p61 Oarsman Low-Tech.p10 Precognitive Parry Martial Arts.p62 Professional Skill (Brewer) Low-Tech Companion 3.p49 Professional Skill (Brickmaker) Low-Tech Companion 3.p49 Professional Skill (Butcher) Low-Tech Companion 3.p49 Professional Skill (Charcoal-Burner) Low-Tech Companion 3.p49 Professional Skill (Clothmaker) Low-Tech Companion 3.p50 Professional Skill (Courtesan) Low-Tech Companion 3.p50 Professional Skill (Distiller) Low-Tech Companion 3.p50 Professional Skill (Dyer) Low-Tech Companion 3.p50 Professional Skill (Firefighter) Mysteries.p112 Professional Skill (Forester) Low-Tech Companion 3.p50 Professional Skill (Glassblower) Low-Tech Companion 3.p50 Professional Skill (Law Enforcement) Mysteries.p112 Professional Skill (Masseur) Low-Tech Companion 3.p50 Professional Skill (Midwife) Low-Tech Companion 3.p50 Professional Skill (Miller) Low-Tech Companion 3.p50 Professional Skill (Scribe) Low-Tech Companion 3.p50 Professional Skill (Sericulturist) Low-Tech Companion 3.p50 Professional Skill (Tanner) Low-Tech Companion 3.p50 Sensitivity Martial Arts.p62 Zen Marksmanship High-Tech.p250; Gun Fu.p24 Skill Specialities Code:
Armoury (Esoteric) Horror.p28 Armoury (Liquid Projectors) Low-Tech.p10 Bioengineering (Biogadgets) Bio-Tech.p214 Bioengineering (Microbioengineering) Bio-Tech.p214 Bioengineering (Uplift) Bio-Tech.p214 Bioengineering (Vaccines) Bio-Tech.p214 Boating (Hydrofoils) Space.p224 Connoisseur (Fashion) Thaumatology: Urban Magics.p17 Connoisseur (Guns) Gun Fun.p24 Connoisseur (Virtual Reality Arts) Transhuman Space: Changing Times.p45 Criminology (Criminal Methods) Transhuman Space: Transhuman Mysteries.p14 Criminology (Criminal Profiling) Transhuman Space: Transhuman Mysteries.p15 Criminology (Criminal Statistics) Transhuman Space: Transhuman Mysteries.p15 Current Affairs (Popular Culture) Transhuman Space: Changing Times.p45 Current Affairs (Supernatural) Horror.p28 Current Affairs (Supers) Supers.p35 Electronics Operation (Parapsychology) Horror.p28 Electronics Repair (Parapsychology) Horror.p28 Engineer (Parapsychology) Horror.p28 Explosives (Nuclear Demolition) Space.p224 Fast Draw (Ammo) Gun Fun.p24 Fast Draw (Long Arm) Gun Fun.p24 Fast Draw (Pistol) Gun Fun.p24 Guns (Gonne)/TL3 Low-Tech.p10 Guns (Wrist Gun)/TL6 High-Tech.p98 Hidden Lore (Angels) Monster Hunters 1.p16 Hidden Lore (Astral) Psis.p8 Hidden Lore (Cryptozoology) Monster Hunters 1.p16 Hidden Lore (Earth) Banestorm.p186 Hidden Lore (Free Spirits) Monster Hunters 1.p16 Hidden Lore (Lycanthropes) Monster Hunters 1.p16 Hidden Lore (Metro) Locations: Metro of Madness.p11 Hidden Lore (Mummies) Monster Hunters 1.p16 Hidden Lore (Prison Lore) Social Engineering.p80 Hidden Lore (Psis) Psis.p8 Hidden Lore (Restless Undead) Monster Hunters 1.p16 Hidden Lore (Sacred Places) Monster Hunters 1.p16 Hidden Lore (Supers) Supers.p36 Hidden Lore (Tricks) Psis.p8 Hidden Lore (Vampires) Monster Hunters 1.p16 Hidden Lore (Wilderness Lore) Supers.p36 Hoby Skill (Metro) Locations: Metro of Madness.p11 Intelligence Analysis (Data Mining) Transhuman Space: Transhuman Mysteries.p15 Linguistics (Comparative) Space.p224 Mechanic (Optical Instruments) Low-Tech.p10 Mimicy (Alien Speech) Space.p225 Physician (Physiotherapy) Bio-Tech.p214 Piloting (FTL) Space.p225 Shield (Guige) Low-Tech Companion 2.p19 Submarine (Unpowered) Low-Tech.p11 Theology (Abrahamic) Monster Hunters 1.p16 Theology (Shamanic) Monster Hunters 1.p16 Theology (Voodoo) Monster Hunters 1.p16 Thrown Weapon (Discus) Fantasy.p136 Expert Skills Code:
Arachnoxenology Transhuman Space: Changing Times.p46 Bardic Lore Fantasy.p135 Cliodynamics Infinite Worlds.p182 Cryptozoology Horror.p28 Demonology Horror.p28 Hoplology Martial Arts.p56 Memetics Transhuman Space: Changing Times.p46 Oceanography Transhuman Space: Changing Times.p46 Pneumatology Horror.p29 Terraforming Transhuman Space: Changing Times.p46 Ufology Horror.p29 Urban Studies Thaumatology: Urban Magics.p15 Vampirology Horror.p29 Wildcard Skills Only 4 in Basic Code:
Assassin! Action 1.p23 Barbarian! Dungeon Fantasy 1.p18 Bard! Dungeon Fantasy 1.p18 Blade! Monster Hunters 1.p29 Boat! Supers.p36 Bow! Supers.p36 Businessman! Supers.p36 Cleaner! Action 1.p23 Cleric! Dungeon Fantasy 1.p18 Cleric! Supers.p36 Computers! Supers.p36 Demolition Man! Action 1.p23 Detective! Monster Hunters 1.p29 Drive! Supers.p37 Druid! Dungeon Fantasy 1.p18 Encyclopedist! Supers.p37 Explorer! Supers.p37 Face Man! Action 1.p23 Fake! Supers.p37; Social Engineering.p81 Fist! Supers.p37 Gun! Monster Hunters 1.p29 Hacker! Action 1.p23 History! Infinite Worlds.p183 Holy Warrior! Dungeon Fantasy 1.p18 Infiltrator! Action 1.p23 Inventor! Monster Hunters 1.p29 Inventor! Supers.p37 Investigator! Action 1.p23 Katana! Fantasy-Tech 1.p10 Knight! Dungeon Fantasy 1.p18 Lore! Monster Hunters 1.p30 Magic! Supers.p37 Martial Artist! Dungeon Fantasy 1.p18 Medic! Action 1.p23 Medic! Monster Hunters 1.p30 Medicine! Bio-Tech.p214 Medicine! Supers.p37 Move! Supers.p37 Negotiator! Social Engineering.p81 Perform! Supers.p37 Pilot! Supers.p37 Pirate! Supporting Cast: Age of Sail Pirate Crew.p11 Psychologist! Supers.p37; Social Engineering.p81 Scholar! Supers.p37 Science! Monster Hunters 1.p30 Scout! Dungeon Fantasy 1.p18 Security! Supers.p66 Servant! Supers.p66 Shooter! Action 1.p23 Stick! Supers.p37 Swashbuckler! Dungeon Fantasy 1.p18 Talker! Monster Hunters 1.p30 Ten-Hut! Monster Hunters 1.p31 The Occult! Horror.p29 Thief! Dungeon Fantasy 1.p18 Thief! Supers.p37 Throw! Supers.p37 Wheel Man! Action 1.p23 Whip! Supers.p37 Wire Rat! Action 1.p23 Wizard! Dungeon Fantasy 1.p18 Last edited by SCAR; 10-03-2012 at 02:21 AM. |
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#7 | |
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Banned
Join Date: Oct 2007
Location: Europe
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Quote:
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#8 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Cause Social Sigma (Excommunicated) is on B155 so it's not a new form
Last edited by roguebfl; 10-02-2012 at 09:48 PM. |
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| alphabetical, traits |
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