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#1 |
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Join Date: Dec 2011
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Are there any ST-based skills in RAW? If no, why not?
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#3 |
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Join Date: Dec 2011
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#4 |
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Join Date: Feb 2012
Location: The Netherlands
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Imagine some Giant with ST 100, now take a random VH skill. His default skill level will be 93. Kinda broken in my opinion.
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#5 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Rule of 20 would stop that, but yeah - a single point would give a humongous skill.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#6 |
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Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
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Nice to see how everyone just ignored this.
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#7 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
(I'm GMing what is essentially TL6+3 X-Files, I haven't used blatant monsters or biggy giants for quite a while, so I don't remember those rules too well.) |
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#8 |
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Join Date: Dec 2011
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But couldn't you make the same argument for any stat? I mean, I know there isn't any one race with ridiculously high DX or anything like that, but still. ANYONE with REALLY high DX would be just like that for pretty much every skill.
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#9 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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You can expect most species and individuals to have other stats in the 1-20 range. You can expect ST to vary from less than 1 (but more than 0) to about a hundred, especially once you include vehicles.
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#10 |
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Join Date: Dec 2007
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You could but it would be bogus. Strength is very cheap for a huge giant and mandatory just so it can move. There's no way to get DX that cheap.
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| Tags |
| skills, strength |
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