|
|
|
|
|
#1 | |
|
Join Date: Aug 2004
Location: traveller
|
http://www.technologyreview.com/blog/arxiv/27847/
http://arxiv.org/abs/1205.2281 Beamed Core Antimatter Propulsion: Engine Design and Optimization Ronan Keane, Wei-Ming Zhang Quote:
Of course, antimatter production is always the most difficult part of this technology. Even so, this points to the possibility of hard sf interstellar missions much sooner than previously thought. |
|
|
|
|
|
|
#2 | |
|
Join Date: Aug 2007
|
Quote:
At a guess it might have been the antimatter storage. I don't think the non^ numbers used in UT are that friendly to storage of large quantities of antimatter and I beleive it to be a very significant problem in the Real World.. The distinction between superscience and non wasn't as formal in 3e but antimatter pion was generally considerd hard science in 3e to the best of my memory. The technobabble in Spaceships describes the exhaust as "near light speed" so no, there'd be no real imporvement over that. The babble in Ve2 is less specific but I never heard that apion exhaust wasn't goign to be near c so that .33 C simulation probably missed the Gurps community even if it was contemporaneous with Ve2 and/or Spaceships That said, I haven't reverse engineered the Isp used in any Gurps books.
__________________
Fred Brackin |
|
|
|
|
|
|
#3 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
|
|
|
|
|
|
#4 | ||
|
Join Date: Aug 2004
Location: traveller
|
Quote:
Taken with the results of the paper cited above, this implies that a delta-V of 6700 mps per tank may be possible. Quote:
|
||
|
|
|
|
|
#5 |
|
Join Date: May 2008
Location: CA
|
Tank mass isn't just a valid concern - it's what makes the antimatter engines in Spaceships completely and fully superscience, rather than anything even resembling realistic. You'd need magic fields that can hold antimatter without utilizing any actual mass in order to get the efficiencies listed in Spaceships.
|
|
|
|
|
|
#6 |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Even super advanced production facilities keep antimatter so expensive as to be useless for nearly any plausible ship even without taking storage difficulty into consideration, in my opinion.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
#7 | |
|
Join Date: Mar 2010
|
Quote:
1kg of anti-matter should produce about 9E16 joules. One sun-second (assuming Sol) is 4E25 watts. I suspect one sun-second would produce quite a lot of anti-matter (nearly 450 million kilograms of the stuff at perfect efficiency if my notes are right). |
|
|
|
|
|
|
#8 | |
|
Join Date: Aug 2004
Location: In the UFO
|
Quote:
I'd think increasing the exhaust velocity would quite likely reduce the acceleration, though, by at least half and possibly more. (High-impulse antimatter pion rocket?) On TL, while making antimatter is a big problem, it can be dealt with with appropriate engineering projects (cover mercury with solar collectors, whatever). But the biggest problem is the storage of antimatter. A pion drive relies on 1-1 ratio mix of matter-antimatter. However, storage facilities for antimatter currently mass a great deal to hold even sub-nanogram levels, and even the future generation versions quoted are things like "mass of a space shuttle tank to hold a few micrograms." Since half your fuel is antimatter, if your fuel tank ends up weighing vastly more, or even a little more, than your fuel, you are utterly out of luck. You'll have to get the fuel tank mass from a future speculative "tons per microgram" down to "micrograms per microgram" if you don't want your starship to have the acceleration of a flashlight. (There are possible ways to do this, maybe, like antihydrogen ice storage, but the road to them is probably TL10+). . Also, it's not just the storage - you have to find a way of moving the antimatter from whatever tank you have to the engine, which means the engine has to incorporate this technology. The most sensible approach I saw had the antimatter hydrogen stored as solid pellets and the hydrogen liquid. (Incidentally, while the 3e version was TL9 - but in 3e TL scale. Most 3e technologies specified as TL9 became either TL10 or TL11 in 4e (blasters, for example)).
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
|
|
|
|
|
|
#9 |
|
Join Date: Nov 2008
Location: Florida
|
@ David Pulver: So when's the next Spaceships book coming out ;-), I got the $$ right here!
Seriously, I would love a Spaceships treatment on Current & Expected Tech in the next few decades, and fiddly numbers on things like Vasmir, M2P2, NERVA/LANTRN... broken down in Experimental through Mature TECH crunchy numbers. Anyways, got the $$$ right here... just sayin' :) |
|
|
|
|
|
#10 |
|
Join Date: Aug 2004
|
That strikes me as being in the domain of the Vehicle Design System rather than the Spaceships series.
|
|
|
|
![]() |
| Tags |
| antimatter, hard sf, spaceships |
|
|