|
|
|
|
|
#1 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
After a bit of a pause in the GURPS release schedule and the GURPS Power-Ups series, e23 is proud to present GURPS Power-Ups 4: Enhancements. Jason "PK" Levine brings you the first volume in the series by an author other than Yours Truly – and he really powers things up! Inside is an expanded treatment of enhancements that rivals even GURPS Powers. You get scads of new general and attack enhancements, of course . . . but that's not all. Other contents include:The basics can work
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#2 |
|
Join Date: Nov 2008
Location: Yukon, OK
|
It is a very good book.
|
|
|
|
|
|
#3 |
|
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
|
Why does the cool stuff that I want always come out when I'm broke. Oh well, I had a little bit to grab it. I'll have time to read it, tonight, at work, when it goes dead.
|
|
|
|
|
|
#4 |
|
Join Date: Nov 2008
Location: Yukon, OK
|
152 downloads already.
Most of the talk about this was started in other threads, see Cosmic defenses and Alternative Enhancements for example. I have a message for this one and a question. The question is "Will you use or do you see the ST and Melee based enhancements replacing Imbuements?" The message is there was a lot of cool stuff in this issue but one that I noted and was especially happy to see was the Density Increase and Slower Move enhancements for Afflictions and side effects. Finally there is a way to build density increasing powers in GURPS! Now do I need to repeat the question? PS:Yes that was a silly reference, feeling that way today. |
|
|
|
|
|
#5 | |
|
Join Date: Oct 2010
Location: earth....I think.
|
Quote:
for example, adding ranged (with the cosmic follow up to allow it) cost 11pts on a person who's thrusting ST is 3d. if his dmg was 3d+2 it would cost 17pts! so, even though enhancements are a great tool now its not as flexible and doesn't have that "variable" like imbuements (which I love). |
|
|
|
|
|
|
#6 |
|
Join Date: Aug 2004
|
No, you don't. That's mentioned nowhere in the book, and doesn't really make sense for enhancements. At worst, you might have to pay for Selectivity +10% (on the assumed cost of your ST-based damage or whatever) so that you can always decide which enhancements are in effect and which are not.
|
|
|
|
|
|
#7 |
|
Join Date: Aug 2004
|
Follow-Up makes an attack a follow-up to another attack, so you have to have a different attack. (Also, Follow-Up is on the list of prohibited enhancements for unarmed attacks.) +50% Cosmic (of the "avoiding drawbacks" type) might be appropriate to allow this though, which is the same price.
|
|
|
|
|
|
#8 |
|
Join Date: Aug 2004
|
OK; I'll be buying this as soon as I resolve my bank payment issues (probably tomorrow).
So: from what I'm reading here, meta-enhancements are to enhancements as meta-traits are to attributes and advantages: pre-built packages that are applied as if they're a single thing. So what's the premise behind alternative and declining enhancements? Just to sate my curiosity. |
|
|
|
|
|
#9 | |
|
Join Date: Nov 2008
Location: Yukon, OK
|
Quote:
Think Alternative attacks. Variable enhancements are more flexible. Think Modular abilities. Declining enhancements are more like staggered enhancements so they are only on part of the power. Combined these options give you a lot more flexibility in design. And there is a lot more to this book. |
|
|
|
|
|
|
#10 |
|
Join Date: Sep 2004
Location: Canada
|
Variable enhancements are most like Cosmic Modular Abilities. I'd make a comparison to Wildcard powers too but I'd then have to go reread wildcard powers and my brain's shutting down for the night.
Declining enhancements are perfect for the "Well, I can keep the power down and be very precise, or I can go all out and the precision can go hang" (which is the example!); also good for a cone or area becoming smaller as you turn up the heat, and so forth.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
|
|
![]() |
| Tags |
| enhancements, power-up |
|
|